




Job Summary: A technically skilled professional with expertise in material, model, and texture optimization in Unity for VR and Mobile, focusing on visual quality and project organization. Key Highlights: 1. Material, model, and texture optimization in Unity for VR and Mobile 2. Knowledge of mesh optimization and export processes 3. Ability to communicate and improve the 3D creation pipeline Technical knowledge of material, model, and texture optimization within Unity, maintaining the highest possible visual fidelity/quality for VR and Mobile Technical knowledge of mesh optimization and its creation and export processes Strong organizational skills (keeping projects as clean as possible, using the minimum number of materials and textures required to fulfill tasks) Ability to work within a stricter pipeline (e.g., material count controlled by external factors) Ability to collaborate with the CG Lead/Pipeline Manager to create and improve our 3D model creation and import pipeline **Work Model:** Hybrid — 2 days per week in the office **Requirements:** Technical knowledge of material, model, and texture optimization within Unity, maintaining the highest possible visual fidelity/quality for VR and Mobile Technical knowledge of mesh optimization and its creation and export processes Strong organizational skills (keeping projects as clean as possible, using the minimum number of materials and textures required to fulfill tasks) Ability to work within a stricter pipeline (e.g., material count controlled by external factors) Ability to collaborate with the CG Lead/Pipeline Manager to create and improve our 3D model creation and import pipeline **Work Model:** Hybrid — 2 days per week in the office


