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S.148 J - Virtual Simulation Analyst

Indeed

Company

Job typeFull-time
Workplace typeOnsite
Experience levelNo experience limit
Education levelNo degree limit

Description

* Development of 3D models and elements for graphic applications and game engines; * Creation of materials, textures, and assets using PBR pipelines; * Production of photorealistic renders using 3DS Max and V\-Ray; * Configuration, optimization, and integration of assets in Unreal Engine; * Development of Unity applications targeting VR (Virtual Reality) and AR (Augmented Reality) environments; * Execution of UV mapping, texture baking, and performance optimization; * Creation of real-time interactive visual environments and experiences. #### * **Solid experience with 3DS Max;** * **Advanced experience with rendering using V\-Ray;** * **Experience developing VR/AR applications using Unity;** * **Knowledge of Unreal Engine for environment configuration and optimization;** * **Experience with PBR texturing and material workflows;** * **Familiarity with Substance Suite (Painter, Designer, and Sampler);** * **Hands-on experience with low-poly/high-poly modeling and texture baking.** * **FLUENT ENGLISH FOR INTERNATIONAL COMMUNICATION**

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Posted by

João Silva

Indeed · HR

Location

João Silva

Indeed · HR

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