




**Education:** * Bachelor's degree in Computer Science, Game Development, Visual Arts, Animation Design, Graphic Design, or related fields; * Additional courses focused on 3D modeling are a plus. **Main Responsibilities:** * Create and deliver complete high-quality 3D model solutions (3D modeling, retopology, mapping, and texturing); * Create and produce mechanical and organic 3D models; * Collaborate with programming and design teams to integrate assets directly into the graphics engine; * Work closely with the technical art team to optimize assets and achieve the best possible performance and visual quality; * Support the technical team in troubleshooting issues arising from new tools or device performance; * Communicate ideas effectively to artists, designers, and developers. **Key Skills:** * Proficiency in Photoshop; * Experience with Unity 3D; * Knowledge of Blender, ZBrush, Maya. **Desirable Skills:** * Understanding of composition and lighting used to define the mood for each scene; * Knowledge of anatomy drawing, perspective, and proportions; **Languages:** * Advanced English (reading, writing, and speaking).


